THE FIRST SEASON IS BEING BUILT.
Its format, dates and rulebook are published when registration opens.
ONE CHAMPION.
ENTER THE LEAGUE01
The League turns hacking skill into a measurable, competitive sport. Seasons, Matches, Missions, X-RATING and X-RANK.
It is built as a league, not an event: Seasons that build toward a Championship, public rules, verified Results and one champion.
02
Operators. An Operator is an individual competitor, known by a handle. The handle is your public competitive identity, unique across the League.
Hackers, red teamers, security researchers, engineers, university hackers and independent researchers. If you hack, the League is built for you. Break In. Legally.
PENDINGFull eligibility (age, employment conflicts, identity verification) is set in the first Season’s rulebook.
03
A Season is a bounded competitive period with its own identity, calendar and final standings. Every Season is numbered and named.
Its format, dates and rulebook are published when registration opens.
ONE CHAMPION.
ENTER THE LEAGUE04
A Match is a timed competitive unit: a set of Teams, a format, a clock and a verified Result. Matches are identified as M-01, M-02 and so on within a Season.
Each Season sets its format in its rulebook: duration, Teams and Cyber Ranges.
PENDINGThe first Season’s format is published when registration opens.
05
A Mission is a designed attack scenario inside a Cyber Range, identified as X-001. Each Mission carries Objectives, identified as X-001.1, X-001.2 and up.
An Objective is a verifiable goal: a foothold, a privilege escalation, and at the top, the Crown Jewel.
Not reachable yet. Another Objective opens it.
Open. Nobody has captured it.
Teams are actively working on it.
Validated. Points awarded.
06
A Score exists only inside a Match. These rules hold whatever the model:
PENDINGThe scoring model (point values, bonuses, penalties, tie-breaks) is published in the first Season’s rulebook.
07
Rating and rank are different things. A Score lives inside one Match. X-RATING and X-RANK live across Matches.
PENDINGThe X-RATING algorithm and X-RANK method are published before the first Season’s Results.
08
Operators compete solo or as Teams of up to 4. A Team has a name, a roster and a record that stays with it for good, even if the name changes.
PENDINGCaptain rules and transfers are set in the first Season’s rulebook.
09
Every Season ends in one final: THE BREACH. One champion. The Result is announced only after it is verified.
THE SYSTEM HAS BEEN COMPROMISED.
WE HAVE A CHAMPION.
This line is used only after the champion is verified.
PENDINGThe qualification path to THE BREACH is set per Season.
10
Every Match runs inside an explicitly authorised, isolated Cyber Range. Nothing outside the range is ever in scope.
PENDINGAutomation and AI-tool policy is stated in each Mission brief. Appeals window and Officials are named in the first Season’s rulebook.